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Mon 10 Feb, 2014
We are delighted to open our second call for submissions for the Playable City Award 2014. Artists and creatives from around the world are invited to propose new ideas that will challenge the screen-based clichés of a smart city, and respond instead to cities as playable, open, and configurable spaces. The £30,000 award sits at the intersection of art, technology and culture, and applicants are encouraged to submit ideas that will use technology in an integrated and interesting way, injecting a sense of intrigue and meaning to public spaces.Posted by Verity McIntosh
Mon 10 Feb, 2014
Inaugural Playable City Award winners Pan Studio, Tom Armitage and Gyorgyi Galik have been nominated in the Digital Category of the Design Museum's prestigious Design of the Year 2014 for their winning project, Hello Lamp Post. They have been nominated alongside some really wonderful projects and we are totally thrilled for them.Posted by Verity McIntosh
Thu 31 Oct, 2013
Last night I gave a lecture on Playable Cities to mark becoming a Visiting Professor at University of the West of England. The talk itself featured zombies and a bingo ball system for choosing the order (which is pretty hard to replicate here), but I have copied the text below anyway.
Let’s start with some Microsoft and a corporately imagined vision of our future cities:Posted by Clare Reddington
Mon 9 Sep, 2013
This summer, Bristol residents and visitors were able to spark up conversations with the city, using nothing else but the humble text function on any mobile phone.Posted by Clare Reddington
Tue 20 Aug, 2013
All the proposed panels are now available for public vote so do take a look, sign up and support your favourites.
To vote for Playable City versus Smart Cities hit the button belowPosted by Verity McIntosh