All of the keynotes from our inaugural Making the City Playable conference speakers are now available here: www.watershed.co.uk/playablecity/conference14/watch-talks
Hear from an incredible range of brilliant thinkers, makers, civil disobedients and planners as they offer their perspectives on the concept of ‘Playable Cities’.
On 10-11 September 2014, we hosted a conference on ‘Making Cities Playable’, building on Bristol’s reputation to make urban life more fun. But is the ambition relevant in other countries? Beatrice Pembroke of British Council’s Creative Economy team has shared the text of her talk over at the British Council blog…
Last night, with much clinking of glasses and nibbling of nibbles we were delighted to be able to finally share the first Shadowing location with the people of Bristol. Of course telling you exactly where it is would be far too easy, but if you were to take a look at the map below, or visit shadowing.cc, you might have a few ideas of where to find it...
Thank you to everyone who joined in with yesterday's open sessions at Making the City Playable, it was brilliant to hear all your thoughts on playable cities and very exciting to see all the new questions and ambitions our speakers had sparked.
We asked all your facilitators to give us a few a key points which came up discussion. We’ll be putting up a full write up later, but for now here’s a quick catch up on what the other groups were discussing:
At dusk on Thursday 11 September 2014 (running until Friday 31 October) Watershed’s second Playable City Award will be unveiled to the public. As the sun goes down in Bristol, Shadowing, the winning submission from design duo Jonathan Chomko and Matthew Rosier, from New York and Treviso respectively, will appear as magical shadows beneath the city’s street lights revealing traces of those who walked before.