Image © Tom Marshman
Event

Lunchtime Talk: Move Over Darling

Fri 7 Nov 2014 13:00-14:00

Watershed recently awarded a Micro-residency to performance artist Tom Marshman, supporting him to develop Move Over Darling, a Lesbian, Gay, Bisexual and Transgendered (LGBT) history project that he began in 2010. Since this time, Tom has worked with local communities in Bristol to collect older…

Mecha Monsters
Event

Lunchtime Talk: Recapturing imaginations

Fri 31 Oct 2014 13:00-14:00

Silas Adekunle from Reach Robotics will give us an insight into the latest developments in digital/phyical play and his work developing internet-connected robot creatures.

Assent in game screenshot
Event

Lunchtime Talk: Oscar Raby

Fri 24 Oct 2014 14:00-15:00

In 1973 Oscar Raby’s father witnessed the execution of a group of prisoners captured by the military regime in Chile, the army he was a part of. Raby, a multimedia designer and visual artist, turned to the Oculus Rift Virtual Reality headset to tell his father's story in Assent. This immersive…

Event

Open invitation: Daredevil session

Fri 17 Oct 2014 15:00-16:00

Studio residents Daredevil Project will be running a quick session after the lunchtime talk for anyone who would like to chat about the way they share photos (and maybe a quick playtest of their new game #DUEL!).If you Instagram/SnapChat/Facebook (or any other social-network-verbified) your photos,…

Neighbourly
Event

Lunchtime Talk: Good business: why it’s time to walk the talk

Fri 10 Oct 2014 14:00-15:00

Guest programmed by Creative technologist David HaylockWe will be joined by Nick Davies, CEO of startup Neighbourly, a new social network which connects community projects and charities with companies ready to help. Neighbourly are based in Bristol's SETsquared incubator and will be popping over to…

Event

Lunchtime Talk: Alex Fleetwood

Fri 3 Oct 2014 14:00-15:00

Guest programmed by REACT producer Jo LansdowneAlex Fleetwood former founding director of game design studio Hide & Seek, now revelling in industrious unemployment, will discuss games for children, play as product and possibly introduce a top secret new project or two.This Lunchtime Talk…

Shadowing©farrowscreative
Event

Lunchtime Talk: In the Shadows of the City

Fri 26 Sep 2014 14:00

Studio producer Verity McIntosh and Creative Technologist David Haylock will introduce the ideas and inspirations behind the 'Playable City', from street mimes in Bogotá controlling traffic to a rubber road in Russia that lets you bounce to work. Find out more about Watershed's Playable City Award…

Colony Creature
Event

Lunchtime Talk: Nikki Pugh's Colony

Fri 19 Sep 2014 14:00-15:00

As part of her ongoing project Colony, artist Nikki Pugh has been in residence at the Pervasive Media Studio over the Summer constructing panicked heartbeats, twitchy tails and slinky vertebrae. Join us for a lunchtime talk (and possibly a walk afterwards) as all these are brought together to form…