This programme ran from 2008-2010 at the Pervasive Media Studio. For more projects like these please visit the Studio website.
A new electronic musical instrument allowing players to trigger sounds through the use of sensors and smart materials.
A phone based game encouraging people to plant virtual crops in Bristol and watch as they flourish or fail depending on environmental factors.
An online map presenting the correlation between council spending and quality of life metrics, revealing the good work the council does to improve Bristol’s residents’ lives.