Projects 2008 > Harmonize > Journal
Project initial concept:
Harmonize (or the project previously known as ‘Harmonize’) is a site specific collaborative team game.
One player takes the role of the seeker, armed with a PDA and two way radio they play outside on the street. The other members of the team work together using a large screen installation. This screen shows an interactive display of the game area highlighting goals and obstacles that they must direct the seeker to. The seeker can not see these obstacles, so communication is vital to success.
The team must work together in a race against the clock, harmonising their virtual and physical actions to overcome the challenges of the environment. Once the time is up, the team’s score is recorded and posted to an online league table for all to see.
As well as being inspired by my time spent devolving Mscapes with Hewlett Packard, Inspiration for this project also comes from fond memories of watching cult 80’s kids TV show ‘Knightmare’ and the online/RL cross over of Blast Theory’s ‘Can you see me now.’
"Knightmare was a fantasy adventure game show, shown on Children's ITV in the UK between 1987 and 1994. It was created and produced by Tim Child and was a Broadsword Television production for Anglia Television/ITV. The show made extensive use of the 'Cromakey' (blue screen) technique to generate rooms and scenes with different backgrounds and graphics.The adventure was set mostly in a dungeon, and there were three 'levels' corresponding to difficulty. Teams of four took it in turns to challenge the dungeon to complete a 'quest' - usually to retrieve a symbolic object, such as a Crown or Shield. The dungeon master 'Treguard', and his assistant occasionally helped teams along their way as they solved problems, puzzles and riddles The 'dungeoneer' is the one person of the team who is guided through the adventure, and wears a helmet to blind them from reality. He or She is guided by the three other members of the team, known as their 'advisors', who sit in the dungeon ante-chamber and watch the adventure through a 'Magic Mirror'.The object of each quest was decided at the start, and teams would be awarded with a medal or FrightKnight trophy upon successful completion.”
http://www.youtube.com/v/bxvuLyMGxLw&rel=1 -Video documentation
Can You See Me Now? –Blast Theory
Can You See Me Now? is a game that happens simultaneously online and on the streets. Players from anywhere in the world can play online in a virtual city against members of Blast Theory. Tracked by satellites, Blast Theory's runners appear online next to your player on a map of the city. On the streets, handheld computers showing the positions of online players guide the runners in tracking you down. With up to 20 people playing online at a time, players can exchange tactics and send messages to Blast Theory. An audio stream from Blast Theory's walkie talkies allowed you to eavesdrop on your pursuers: getting lost, cold and out of breath on the streets of the city. “(http://www.blasttheory.co.uk/bt/work_cysmn.html )
http://www.blasttheory.co.uk/bt/mov/mov_cy.html -Video documentation