A man in a white shirt tests a set up with a VR headset and biometric scanner.
Event

Lunchtime Talk: Can We Measure Presence?

Fri 26 Jul 13:00-14:00

In this Lunchtime Talk, interdisciplinary immersive maker Harry Willmott will speak about his experience and findings from his Fellowship in Residence with Zero Point Motion.

A screenshot of software enabling the user to program audio for video games - on the grey interface, many black boxes with text on them connect to one another as a flow.
Event

Lunchtime Talk: An Intro to Game Audio

Fri 19 Jul 13:00-14:00

In this talk, Jake Gaule gives a whistle stop tour of how sounds actually get into games, giving an overview of what software is used, how sound implementation works, some of the technical aspects of playback and more.

An image of a tranquil space, with an audience to the left, and three sound artists to the right, sat at a table, sharing a work of sound art. The room is lit in a peaceful, dark blue.
Event

Lunchtime Talk: Future Soundings

Fri 12 Jul 13:00-14:00

In this talk, Duncan Speakman will present a new project made alongside Uninvited Guests and DEFRA, exploring sound and the future of our freshwater systems through collaborative immersive sound performances.

People chatting at First Friday Event, Pervasive Media Studio, Watershed
Event

First Friday July

Fri 5 Jul 17:00-18:00

First Friday is a monthly social event open to anyone. July's event showcases work by the Studio Residents and Community, a selection curated in collaboration with Bristol Pride

An attendee of the I Am Your Mirror workshop, shot from the front, turns around to look at an image of 3d rendered animals.
Event

Lunchtime Talk: I Am Your Mirror

Fri 5 Jul 13:00-14:00

In this talk, Narrative Designer & XR Storyteller Ruth Mariner, alongside Artist and Creative Technologist Pod Bluman, share a bit about the process of developing I Am Your Mirror, an interactive multimedia installation.

Image of Jim Wheale on an orange back ground with yellow text that reads: Make Shift, July Meetup, the monster of making
Event

Make Shift Meetup - July 2024

Tue 2 Jul 17:30-20:00

A space for early career creatives to come together on the first Tuesday evening of the month. Join us in July to explore the monster of making, and making monsters with Jim Wheale.

A screenshot of Downpour, depicting the process of making small games on your phone.
Event

Lunchtime Talk: Making Creative Tools

Fri 28 Jun 13:00-14:00

In this talk, V Buckenham shares her experience and practice of making creative tools - software that helps people make things they've not made before.

A speculative gameplay map of We Meet In The Woods, illustrated on a forest green background with white drawings.
Event

Lunchtime Talk: Beyond Choice

Fri 21 Jun 13:00-14:00

Writer and theatremaker Elinor Lower will discuss the process of developing their in-progress work ‘we meet in the woods’, an interactive theatre game exploring collective storytelling and more-than-human intelligences.

A CGI image of a floating red face in an exhibition space. The surrounding room is dark and shadowy.
Event

Lunchtime Talk: CULTUS and AI Religiosity

Fri 14 Jun 13:00-14:00

Zach Blas will discuss his newest work CULTUS, an immersive moving image installation that addresses a burgeoning AI religiosity in the Californian tech industry.