Posted on Thu 22 Aug 2013
Help us get the Studio to SXSW
With your help some of the Studio’s brightest ideas and talent will have a chance to head over to Austin, Texas to take part in South by Southwest (SXSW), the global conference that brings together people doing interesting things with technology for a packed programme of panels and debate.With a…

With your help some of the Studio’s brightest ideas and talent will have a chance to head over to Austin, Texas to take part in South by Southwest (SXSW), the global conference that brings together people doing interesting things with technology for a packed programme of panels and debate.
With a focus on collaborative creativity and emerging ideas across the arts, sciences and humanities, SXSW is a brilliant opportunity for us to champion some of the pioneering work created in Bristol and the UK, and to connect with an international audience.
We have been to SXSW before – presenting 'Platforms for Haunting: The Talking Dead' last year and 'Pervasive Games and Playful Experiences: Rendering the Real World' in 2010 – so with a bit of support we're confident we can return in 2014.
We’ve submitted three panels into the mix this year so have a read about them below and get commenting and voting before the 6 September.
Playable City versus Smart Cities
All over the world governments and tech companies are investing in smart cities, using networks and sensors to join up services and collect data. But the emphasis is often a drive for efficiency – are we in danger of rendering our cities as isolated, professionalised places? How instead might we make them more malleable, communal and hospitable?
In 2012, Watershed launched the first Playable City Award, inviting creatives to pitch something wonderful to inspire and engage. Hello Lamp Post by London-based experience designers PAN Studio with Tom Armitage and Gyorgyi Galik was chosen from 93 global entries. Challenging myths and exploding preconceptions around the internet of things, smart cities and AI, Hello Lamp Post is a delicate, textured SMS-based experience that has delighted and engaged people from all walks of life. Clare Reddington (Watershed) and Ben Barker (PAN) will introduce a new movement in designing for cities – one with people and permission to be playful at its core.
Co-Creating Reality: Future Documentary
This panel will change the way you make film – forever. Documentary tells the truth, or at least a truth; but what happens when documentary is co-created with the artists formerly known as the audience? What happens to editorial control when filmmakers work with audience as co-producers from the get go? From fans of a mysterious masked Elvis to isolated Peruvian communities this panel, curated by REACT Hub, explores communities as co-creators within recent 'Future Documentary' productions.
Leading UK filmmakers will discuss how they hold on to what's great about documentary (it's ability to elicit empathy, impart wisdom and inspire change) whilst exploring the new forms of engagement enabled by the internet, mobiles and changing audience behaviours.
Future Books: never the same story twice
The first readers of Jekyll and Hyde huddled in the eerie candlelight of smog-filled London and were chilled to the core. If the Kindle challenges the potential for this kind of immersion, what affordances do other technologies allow for total audience engagement, and what are the commercial and creative opportunities of the Future Book?
This panel will explore these issues through the lens of two extraordinary projects: 'Jekyll 2.0' (by Slingshot + Anthony Mandal), a sensor-driven adaptation for the age of the bio-hacker, requiring players to experience fear to move the narrative on, and 'these pages fall like ash' (by Tom Abba + Circumstance), a digital-physical hybrid created in collaboration with authors Nick Harkaway and Neil Gaiman where readers explore a city to discover (and write) the story. Both projects blend form and function to create an entirely new type of book experience, challenging publishing norms and unleashing possibility.