
Lunchtime Talk: Recapturing imaginations
Fri 31 Oct 2014 13:00-14:00
Silas Adekunle from Reach Robotics will give us an insight into the latest developments in digital/phyical play and his work developing internet-connected robot creatures.
Fri 31 Oct 2014 13:00-14:00
Silas Adekunle from Reach Robotics will give us an insight into the latest developments in digital/phyical play and his work developing internet-connected robot creatures.
Fri 24 Oct 2014 14:00-15:00
In 1973 Oscar Raby’s father witnessed the execution of a group of prisoners captured by the military regime in Chile, the army he was a part of. Raby, a multimedia designer and visual artist, turned to the Oculus Rift Virtual Reality headset to tell his father's story in Assent. This immersive…
Fri 17 Oct 2014 15:00-16:00
Studio residents Daredevil Project will be running a quick session after the lunchtime talk for anyone who would like to chat about the way they share photos (and maybe a quick playtest of their new game #DUEL!).If you Instagram/SnapChat/Facebook (or any other social-network-verbified) your photos,…
Fri 17 Oct 2014 14:00-15:00
Guest programmed by Projects Coordinator Jess Hoare.Studio resident Rosie Poebright will introduce the thinking behind the work of "Architects of Extraordinary Adventures" Splash & Ripple who's mission is to make beautiful, genuinely moving experiences that put the participants at the centre of…
Fri 10 Oct 2014 14:00-15:00
Guest programmed by Creative technologist David HaylockWe will be joined by Nick Davies, CEO of startup Neighbourly, a new social network which connects community projects and charities with companies ready to help. Neighbourly are based in Bristol's SETsquared incubator and will be popping over to…
Fri 3 Oct 2014 14:00-15:00
Guest programmed by REACT producer Jo LansdowneAlex Fleetwood former founding director of game design studio Hide & Seek, now revelling in industrious unemployment, will discuss games for children, play as product and possibly introduce a top secret new project or two.This Lunchtime Talk…
Fri 26 Sep 2014 14:00
Studio producer Verity McIntosh and Creative Technologist David Haylock will introduce the ideas and inspirations behind the 'Playable City', from street mimes in Bogotá controlling traffic to a rubber road in Russia that lets you bounce to work. Find out more about Watershed's Playable City Award…
Fri 19 Sep 2014 14:00-15:00
As part of her ongoing project Colony, artist Nikki Pugh has been in residence at the Pervasive Media Studio over the Summer constructing panicked heartbeats, twitchy tails and slinky vertebrae. Join us for a lunchtime talk (and possibly a walk afterwards) as all these are brought together to form…
Fri 12 Sep 2014 14:00-15:00
Join us to kick off Watershed's latest Studio Artists Residency with a talk from recipients Run To Draw, a collaboration between illustrator Amelia Johnstone and product designer Peter Hathaway. Peter and Amelia run and draw simultaneously to explore how imagination and ideas are invigorated through…
Fri 5 Sep 2014 14:00-15:00
Objects are powerful prompts to memory, and emerging technical capabilities are making it possible for our objects to not just provoke, but to capture and echo back our stories, even when our own memories start to fail us. An interdisiplinary team from Bristol University have been working…