Rosie Poebright giving a fascinating talk on 'hitting the empathy nerve'. Write-up coming soon.

Tea minus one, preparing for launch

Posted on Fri 17 Oct 2014

There is an air of anticipation in the Studio, as we prepare for the launch of two apps and one spacecraft.We’re very happy that Tim Kindberg’s Nth Screen has been shortlisted by TechSPARK.co for a SPARKies Award in the ‘Startup To Watch’ category. The app will be launching in the November,…

Sustaining Creativity Lab participants preparing to showcase one of their prototypes... Photo @clarered

Sustaining Creativity

Posted on Mon 13 Oct 2014

The Studio has been brimming with intense discussion this week, due to the Sustaining Creativity Environmental Data Lab we hosted in partnership with Julie’s Bicycle. As part of the lab, a group of artists and technologists (some Studio residents, some exciting new faces) got together to explore…

Flatpack Cinema - one of the newly commissioned Play Sandbox projects

Data-hacking, block-stacking and flat-packing

Posted on Mon 6 Oct 2014

This week, we have amazing new project commissions, a new face, an exciting research opportunity, an exhibition launch and an upcoming environmental data lab…We have a lot of exciting REACT news this week. The six projects to be developed over the course of the Play Sandbox scheme have just been…


Tangible Memories Lunchtime Talk Write-up

Posted on Thu 2 Oct 2014

For our first Lunchtime Talk of the season, we were joined by a group of Studio residents who are collaborating on a Bristol University and AHRC project, Tangible Memories. Described as half ethnographic research, half co-operative deign, the project is an investigation into the significance of the…

Blurring the Lines at the British Council

Blurring the Lines and Bristol Bright Night

Posted on Fri 26 Sep 2014

There are plenty of interesting free events to get stuck into at the moment including a wonderful line up of Studio Lunchtime Talks, the British Council's Blurring the Lines exhibition, OpenCo Bristol and Bath's Innovation Showcase and 'The Mothershed'. Studio Producer Verity and Creative…

The Objects Sandbox Showcase at Christie's Photo @playnicely

London Calling and Shadows on the Streets of Bristol

Posted on Fri 19 Sep 2014

In recent weeks, the Studio has been an obstacle course of plinths, stands and signs in preparation for taking some marvelous projects out into the world to be discovered. REACT’s Objects Sandbox is being showcased at Christie’s and the V&A as part of London Design Week, and Shadowing has…

"Colony creatures are having a quick run-through of their presentation for next week’s Lunchtime Talk at the Studio" @nikkipugh

Puzzled Pedestrians

Posted on Fri 12 Sep 2014

There have been a lot of puzzled and intrigued pedestrians in the general Watershed vicinity this week. The Making the City Playable conference spilled out onto the streets to chalk games on the pavement, we carried charming creatures and symphonies around and we threw shapes under the Shadowing…

Making the City Playable delegates will be taking to the streets to chalk with Splash & Ripple and Ludic Rooms this week. Photo @clarered

Chalking about a revolution

Posted on Mon 8 Sep 2014

There has been much hustle and bustle in the Studio this week as we get ready for next week’s Playable City extravaganza and we kick off a season of brilliant lunchtime talks with Tangible Memories. We are delighted to say that we have sold out of tickets for the Making the City Playable…

Pressing what shouldn't be pressed at Aardman Studios

Folded Paths and Flying the Nest

Posted on Fri 29 Aug 2014

This week, we had dancing, play, workshops, a beautiful trailer and a tearful goodbye:It is time to announce, with a heavy heart, that this is Calvium’s last week in the Studio. Our wonderful app developing residents have been a part of the Studio since the very beginning. They have been an…

Luke, Oliver and Abigail testing the micrometeoroid detector as they attach it to the cubesat

Those pesky micrometeoroids...

Posted on Fri 22 Aug 2014

This week, we have been playing games in the street, conducting tests in preparation for extra-terrestrial collisions, and looking for volunteers and playtesters alike. Paul Archer, founder of Daredevil Project has been working on an exciting new game called #DUEL. The project is about to go to Beta…