UnBox Project: Quiet Polease; a mobile peaceful soundscape http://labs.unboxfestival.com/quiet-polease-mnap/

Mobile Soundscapes, Drone Culture, and Hacking on the Run from Zombies.

Posted on Fri 14 Mar 2014

As our Producers are gradually making their way back from far-flung continents, the Studio continues to be a hive of activity. People emerged from the thick Bristol fog to participate in the first REACT Objects Sandbox workshop, to carry out Slingshot user testing, and to immerse themselves in trial…

Laura Kriefman's tap shoes for new project: Kicking The Mic

An Iron Age Fort, an Interactive LED Dress and an Imminent Spacecraft Launch

Posted on Wed 12 Mar 2014

This week, a large proportion of the Studio team have been scattered across the globe. REACT Producers Matt and Tom have been supporting the UnBox LABS in Ahmedabad, India. This saw participants explore ideas and develop responses to the lab’s 'FUTURE CITIES' theme. Studio Director Clare and…

Members of Rusty Squid team

Book Hive: The Books Are Reading You - Lunchtime Talk Write-up

Posted on Tue 4 Mar 2014

On the Studio’s sixth birthday, we were lucky enough to host a Lunchtime Talk given by Rusty Squid, an amazing, Bristol based animatronics and model making company. The Rusty Squid team, Roboticist Dave, Designer Rosie, Software Engineer Seb and Creative Producer Viv, have recently been carrying…

Odette Toilette scent workshop in the Studio

UnBox 2014, Little Bits Workshops and the End of No Boundaries

Posted on Fri 28 Feb 2014

The No Boundaries conference has been the main focus of the week, as delegates from all over the country, and speakers from all over the world came to Watershed (as well as the Guildhall in York) to discuss the role of arts and culture in 21st century society. We have also been playing with the…

Pete playing marshmallow Tetris

Online Trenders, Script Testing and Marshmallow Tetris

Posted on Mon 24 Feb 2014

There has been a flurry of activity in the Studio this week, as we have been hosting over 20 young online trenders as part of the Bristol Youth Links Talent Lab, as well as getting ready for next week’s huge No Boundaries conference. On top of this, the Studio turned 6 last Friday, and so we…

Sharon, Rik, Rosie and Mari

Stories from the Makers - Lunchtime Talk Write-up

Posted on Wed 19 Feb 2014

On 7 February, Mari Thynne came to the Studio to give us an insight into her recent study of immersive theatre and pervasive media. She began the talk by mentioning that the word ‘Immersive’ has been seen as a contentious one, especially among some of the theatre makers she spoke to as part of…

Tarim and Tine's bridge installation - Photograph by Roman Gerasymenko

Nth Camera and the Second Playable City Award

Posted on Mon 17 Feb 2014

The Studio is rife with activity and anticipation this week, as we prepare for the Studio’s 6th Birthday Party, announce the call out for the second ever Playable City Award, and learn that a few residents and former residents have been nominated for Best Digital Innovation and Best Companion…

Esther talking about being propositioned by Dragon Age knight, Alisdair

Loving Games, Gaming Love - Lunchtime Talk Write-up

Posted on Wed 12 Feb 2014

Last Friday, DCRC Research Fellow, Esther MacCallum-Stewart, who recently joined the Studio, gave a talk about love and affection in games. A genuine lover of games herself, Esther spoke passionately about the games she adores and the importance of empathy in gameplay. Here is a summary of some of…

Relatives of Long Ago Lovers - Photograph by Circumstance

Rain, Future Documentary and Relatives of Long Ago Lovers

Posted on Mon 10 Feb 2014

It has been a refreshingly calm week in the Studio. As it tips it down outside we have been comforting ourselves with thoughts of the wonderful projects we will see brought to fruition this Spring and Summer. A few of these projects, such as Relatives of Long Ago Lovers, Door Into the Dark and the…

BikeTAG Image © Max McClure

Second International Playable City Award is open for submissions

Posted on Mon 10 Feb 2014

We are delighted to open our second call for submissions for the Playable City Award 2014. Artists and creatives from around the world are invited to propose new ideas that will challenge the screen-based clichés of a smart city, and respond instead to cities as playable, open, and configurable…