Claire is a game designer, programmer and artist. She is currently working with a small team on her game, 'Before I Forget'. Before I Forget is a narrative exploration about a woman, Sunita, living with early-onset dementia, in which the player learns about Sunita's life by interacting with objects throughout her house and seeing her thoughts and memories that relate to them. Sunita's world begins in silent monochrome grey, but colour and sound begin to return as she explores further, and the player learns about her life before and during her illness.

Claire is also interested in games as a medium for creative personal expression, and is fascinated by game development tools such as Bitsy, which provide accessible ways for people with no previous game development experience to make and share their games. She runs events and workshops for people to learn how to make games, and is also very enthusiastic about game jams (weekend-long events where people form teams and create games together), and has been running Fuse Jam in Bristol since 2017.

She also works as an artist and is particularly interested in pixel art and claymation, and enjoys experimenting with new art styles within games.

 


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