Residents

Nikki Pugh

Nikki's main area of enquiry is centred around interactions between people and place: often using tools and strategies from areas such as pervasive games and physical computing to set up frameworks for exploration.


Nikki Pugh

Nikki Pugh

Projects

An early prototype of the Colony project, Birmingham. Photograph by Nikki Pugh

Colony

Colony is an exploration of how we navigate public space: a small group of people each carry a landscape-reactive 'creature' that uses real-time processing of GPS data to generate either a claustrophobic or claustrophilic…

As an artist Nikki's main area of enquiry is centred around interactions between people and place: often using tools and strategies from areas such as pervasive games and physical computing to set up frameworks for exploration.

Combining a sculptural background with slightly more nascent coding and electronics skills, Nikki devises interactive objects from things like wax, bubblewrap, GPS modules and sensors to act as invitations for people to experiment with different ways of experiencing and navigating their surroundings.

Alongside her creative practice she works to feed the ecosystem within which she operates, working extensively to establish networks, develop audiences and manage events. In 2008/9 she co-founded BARG (a pervasive games network) and fizzPOP (Birmingham’s first hackspace). Through the collective Many & Varied she is currently working with other Midlands-based practitioners to instigate rallying calls and practical opportunities for interesting people from across different disciplines to work together.

She is currently developing her project, Colony in the Studio.


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