The 2014 Playable City Award Shortlist is ready for your thoughts…
Were you one of the over 4,000 players who struck up a conversation with a lamp post, phone box, bus stop or Gromit in Bristol with their phones last summer? Hello Lamp Post was the first winner of our Playable City Award and we’ve just announced the eight shortlisted projects for this year – now it’s over to you for your comments on more fun and games.
The £30,000 Playable City Award challenges artists, designers, architects, technologists and creative practitioners from all over the world to bring together creative technologies, art and play to surprise and engage people by bringing a sense of wonder to public spaces. It’s all about playfulness, interaction, and people – and Bristol is at its core.
This year we received 78 entries from 29 countries from around the world. Eight artists have now been shortlisted, and with ideas from the UK, Italy, USA, Brazil and New Zealand, it’s a truly international list.
Which project would you like to see take over Bristol later this year? Would you like to walk over bridges that translate your energy into beautiful poetry? Could you take a snapshot of the city using drones, balloon cameras and other curious creations?
How about chasing an interactive shadow, playing pipes bursting from the ground that release light and music, or touching pressure panels to reveal layers of sound hidden in walls?
Then there’s a suite of ‘disposable’ artworks that reveal and disappear depending on what our unpredictable great British weather feels like doing daily. And interactive street art secreted in unpredictable places, or CCTV cameras with personalities, ones that don’t merely record you – they interact.
You can read more about each of the shortlisted projects here and leave comments and questions for each of the entrants. After all, you are the people who play…
Clare Reddington, Director of the Pervasive Media Studio and Executive Producer of the Playable City Award, says:
"We are delighted to have received so many exciting and inspiring proposals from around the world. The shortlisted ideas reflect the diversity of responses to our notion of cities as unresolved, configurable, idiosyncratic places where citizens give one another the permission to be playful in public. We are really looking forward to seeing how everyone responds to each of these ideas in the coming weeks and are very excited to work with whomever wins the Playable City Award 2014 to bring their idea to life in Bristol and beyond."
Clare will be part of the judging panel, which also includes Google Labs’ Tom Uglow, Hide&Seek founder Alex Fleetwood, Claire Doherty from Situations, Scott Cain, Executive Director of Future Cities Catapult and last year’s winners Ben Barker and Sam Hill from PAN Studios, who will decide the winner on 9 June, and then three months of development will kick off.
The winning project will be unveiled at the inaugural Making the City Playable Conference in September, and once again we’ll be asking the people of Bristol to get involved.
So, what shall it be? Have a read over the 2014 shortlist and let us know which one is your pick of the playful bunch.