Jake Gaule is a freelance composer and sound designer working primarily on indie games. His background in sound design and editing for TV, before moving into working in sound and music for games, audio drama and interactive experiences, lends a holistic, playful and perpetually curious approach to composition. He is passionate about working with like-minded people, on projects that will challenge him to learn new skills, explore fresh musical ideas and indulge his natural enthusiasm for trying to make stuff he's never made before! Previous clients include BBC NHUSun & Serpent, Idoz Games, Soundcuts, Meteor Pixel, Coney, Tamasha, Idle Friday, igame.audio, National Trust, Rising Arts Agency, etc.

In this talk, Jake will give a whistle stop tour of how sounds actually get into games, giving an overview of what software is used, how sound implementation works, some of the technical aspects of playback and the vast amount of variation that is present in the tools used in the game audio space. He'll show 3-4 (depending on time) real world examples of projects he's worked on, and break down some examples of implementing music, setting up a footstep playback system, generative music systems and mixing game audio. This talk will include some technical language, but he'll demystify the process as much as possible, and no previous game audio experience will be necessary at all! 

Join us online on YouTube Live, or in the building on Friday 19th July 2024 at 1pm for the talk and to take part in the Q and A discussion afterwards. 

The Pervasive Media Studio is a partnership between the Watershed, University of the West of England and University of Bristol. The lunchtime talks are partly supported by MyWorld, a project led by the University of Bristol to support creative industries in the region. Watershed is supported by Arts Council England.

Watershed, 1 Canon's Rd, Bristol BS1 5TX

The Lunchtime talks take place in the Pervasive Media Studio Event Space. To access the Studio, please go to the Main Watershed Box Office entrance and go upstairs to the Café Bar. Walk across the cafe bar, turn right and walk towards the double doors. Go through into the corridor and walk all the way down until you reach the Studio. A member of staff will sign you in, and check your ticket, if you have booked.

The Studio is wheelchair accessible, and the events space has a hearing loop. The last talk of every month is BSL interpreted. 

For more information on accessing the studio take a look here.

*Please note this is a hybrid event and will be live streamed so please be aware you will be in the live broadcast and recording when watching in the Studio.