
Lunchtime Talk: Slingshot - the difficult second album
Fri 7 Sep 2012 14:00-15:00
In 2.8 Hours Later, Slingshot has developed a highly popular game, the first project the company has successfully scaled and commercialised. The revenue has enabled the company to create a business plan, build a core team and generate a level of planning that it has never been able to do before.