Tom is a software engineer, game developer and musician.

He has a background in audio technology, spatial programming and user interaction from a BSc in Music and Sound Recording from the University of Surrey and experience with Focusrite, Ultraleap and 5of12.

Tom uses this experience to build playful audio apps and games centred around the player's own knowledge and skill, and how that leads to a more immersive and engaging experience.

Some featured projects:

  • Pezzi: a relaxing, musical, web-based puzzle game built with Threlte and WebXR.
  • Sonic Escape: fix a broken space station in this VR "escape room" with audio-focused puzzles.
  • Playtonik: 2025 MIDI Innovation Award-winning musical fidget toy and spatial MIDI instrument for iOS.
  • and more!

Outside of tech, he loves the outdoors and all things fantasy. You’ll find him running, climbing mountains, surfing or working his way through a Brandon Sanderson tome.


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