Being There
Being There brings a group of brilliant creative practitioners, technologists and academics together to explore how cutting-edge robotics can enable people to participate in public space.

Image: Paul Blakemore
Made by

Duncan Speakman
Duncan is an artist working with mobile audio in uncontrolled public and private spaces. His current PhD research is in the compositional structures of locative audio works and their relationship to current ecological debate.
Hazel Grian
A pioneer of interactive drama, specialising in robots, Hazel began as a live performer & filmmaker. In a 35 year career, she is driven by her ambition to bring stories to audiences by ‘any medium necessary’.
Sam Hill
Sam is an experience designer and co-founder, with Ben Barker, of design practice PAN Studio - producing interactive experiences and creating experimental objects.
Sarah Angliss
Sarah Angliss is a composer, multi-instrumentalist and digital artist, specialising in live electronic music, interactive sound and robotics. She has an unusual combination of skills—in music, electroacoustics and robotics.
Seth Honnor
Artistic Director @kaleider | Creator of #TheMoney | Hon Fellow @UniofExeter | Board Member @reacthub & @maykithappen | Husband | Dad
Simon Johnson
I’m a game designer specialised in enabling people to play in real, social spaces. I design to amaze, activate and promote understanding. I am a co-director at Free Ice Cream, where we make complex subjects playable.
Stuart Nolan
Stuart Nolan is an applied magician with a background in performance, cell biology, interactive media, experience design, programming, technology development, academic research and education.
Tom Metcalfe
Designer. Builds physical-digital products. Discovers and maps factories in Bristol and Bath. Runs an interaction design talk chapter. Tutors on an Experience Design MA.Being there is a three-year EPSRC funded project, which brings a group of brilliant creative practitioners, technologists and academics together to explore how cutting-edge robotics can enable people to participate in public spaces, as a place to meet and share ideas.
Through a series of labs, micro-residencies, a conference, and commissions, the collaboration set out to explore how cutting-edge robotics might impact upon our experience of public space.
This research project is a collaboration between UWE’s Bristol Robotics Lab, Oxford University’s Department of Computer Science, Queen Mary’s School of Electronic Eng. & Computer Science, Bath’s CREATE Lab + Department of Psychology and Exeter’s Department of Psychology.