Phill Tew
Philip Tew is a curious blend of programmer and digital artist, leveraging skills gathered from an early age and honed in industry to create artworks that play with generative processing, physical modelling, real-time interactivity, and creativity itself.

Phill Tew
Worked on

RAM Workshop
In 2016 dancers, artists, circus performers and choreographers experimented with RAM developed by YCAM from Japan. RAM uses motion capture sensors to create real-time visual feedback through virtual environments.
Urbanimals
2015 Playable City Award Winner. A playful pack of wild beasts appear in unexpected places, waiting for people to play with them.
Nano Simbox
The Nano Simbox is designed by Interactive Scientific Ltd., a Bristol-based tech startup company founded in 2013 by David Glowacki and Phill Tew, and presently managed by Dr. Becky Sage.
Money No Object
Money No Object is a playful museum donations system that combines wearable technology, dance and social gestures as a novel method for charitable giving.
danceroom Spectroscopy
An interactive visualisation fusing virtual reality, high-performance computing, and molecular physics. dS lets you see your energy avatar, and use it to interact with the atomic world.Philip Tew is a curious blend of programmer and digital artist, leveraging skills gathered from an early age and honed in industry to create artworks that play with generative processing, physical modelling, real-time interactivity, and creativity itself.
He has been working as a Programmer and visual artist on projects such as danceroom Spectroscopy, and was a participant in the Recife: The Playable City cultural exchange.
Twitter: @rugcode
More about Philip's work: http://www.rugcode.com