Philip Tew is a curious blend of programmer and digital artist, leveraging skills gathered from an early age and honed in industry to create artworks that play with generative processing, physical modelling, real-time interactivity, and creativity itself.

He has been working as a Programmer and visual artist on projects such as danceroom Spectroscopy, and was a participant in the Recife: The Playable City cultural exchange.

Twitter: @rugcode

More about Philip's work: http://www.rugcode.com


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