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Digitised: Communities Online

Project Ended in December 2004

An early digital engagement project (2003/4) that extended Watershed’s work with sections of the community without access to digital technology.

Screen Beats

Project Ended in November 2004

A collection of music videos created by groups of young people in Cornwall through after school digital media clubs.

Bytesize

Project Ended in November 2004

Young South West filmmakers explore what culture means to them in this selection of snappy 90 second short films.

Catch Me If You Can

Project Ended in June 2004

Documentation of a five day residency at Watershed to create a prototype of a multi player adventure game using mobile technologies.

Re:action

Project Ended in May 2004

An interactive online installation using screen based contemporary dance to infuse new media art with the qualities of performance.

IdeasMart

Project Ended in March 2004

IdeasMart was an exploration of what makes a meaningful, engaging web experience that happened over four weeks in 2004.

LoveMatch

Project Ended in January 2004

Complete artist Dane’s online test and find your perfect partner. LoveMatch was the result of the fifth Clark Digital Bursary.

Jukola

Project Ended in October 2003

A digital jukebox tested in Watershed that invited customers to vote for their choice of music to be played.

Breath Hold

Project Ended in April 2003

Susannah Silver, recipient of the 4th Clark Bursary, presents excerpts from her dreamy two screen video installation exploring time.

Schminky

Project Ended in March 2003

A networked sound game trialled at Watershed to promote social interaction and test acceptability of new technologies in social spaces.

Ghosts

Project Ended in October 2002

Ghosts is a digital sculpture that preserves forever the transitory fragments of digital conversations.